Sacred Beast Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Chaos Summoning Beast
SR Rarity
Chaos Summoning Beast
SR Rarity
Chaos Summoning Beast
DARK 1
Chaos Summoning Beast
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", from your hand, ignoring its Summoning conditions. You can banish this card from your GY; add 1 "Fallen Paradise" from your Deck to your hand. You can only use each effect of "Chaos Summoning Beast" once per turn.

SR Rarity
Dark Beckoning Beast
SR Rarity
Dark Beckoning Beast
SR Rarity
Dark Beckoning Beast
DARK 2
Dark Beckoning Beast
  • ATK:

  • 0

  • DEF:

  • 0


When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

SR Rarity
Hamon, Lord of Striking Thunder
SR Rarity
Hamon, Lord of Striking Thunder
SR Rarity
Hamon, Lord of Striking Thunder
LIGHT 10
Hamon, Lord of Striking Thunder
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Continuous Spell Cards you control to the Graveyard, and cannot be Special Summoned by other ways. If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 1000 damage to your opponent. While this card is in face-up Defense Position, monsters your opponent controls cannot target monsters for attacks, except this one.

SR Rarity
Raviel, Lord of Phantasms
SR Rarity
Raviel, Lord of Phantasms
SR Rarity
Raviel, Lord of Phantasms
DARK 10
Raviel, Lord of Phantasms
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend-Type monsters, and cannot be Special Summoned by other ways. If your opponent Normal Summons a monster(s): Special Summon 1 "Phantasm Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) for each monster Summoned, but it cannot declare an attack. Once per turn: You can Tribute 1 monster; this card gains ATK equal to the original ATK of the Tributed monster until the end of this turn.

UR Rarity
Raviel, Lord of Phantasms - Shimmering Scraper
UR Rarity
Raviel, Lord of Phantasms - Shimmering Scraper
UR Rarity
Raviel, Lord of Phantasms - Shimmering Scraper
DARK 10
Raviel, Lord of Phantasms - Shimmering Scraper
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. You can only use each of the following effects of "Raviel, Lord of Phantasms - Shimmering Scraper" once per turn. ● (Quick Effect): You can discard this card and target 1 "Raviel, Lord of Phantasms" you control; for the rest of this turn, its ATK becomes double its current ATK, also it can attack all monsters your opponent controls once each. ● If this card is in your GY: You can Tribute 1 monster; add this card to your hand.

SR Rarity
Uria, Lord of Searing Flames
SR Rarity
Uria, Lord of Searing Flames
SR Rarity
Uria, Lord of Searing Flames
FIRE 10
Uria, Lord of Searing Flames
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Trap Cards you control to the Graveyard, and cannot be Special Summoned by other ways. This card gains 1000 ATK for each Continuous Trap Card in your Graveyard. Once per turn: You can target 1 Set Spell/Trap Card your opponent controls; destroy that target. Neither player can activate Spell/Trap Cards in response to this effect's activation.

SR Rarity
Book of Eclipse
SR Rarity
Book of Eclipse
SR Rarity
Book of Eclipse
Spell Quick
Book of Eclipse

    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.

    R Rarity
    Cerulean Skyfire
    R Rarity
    Cerulean Skyfire
    R Rarity
    Cerulean Skyfire
    Spell Continuous
    Cerulean Skyfire

      To Special Summon "Hamon, Lord of Striking Thunder" using its own procedure, you can also use face-down Spells you control. Once per turn, while you control an Attack Position "Hamon, Lord of Striking Thunder", you can negate any Spell/Trap effect activated by your opponent, then, change 1 "Hamon, Lord of Striking Thunder" you control to Defense Position. If a face-up "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" you control leaves the field: You take no damage this turn.

      SR Rarity
      Fallen Paradise
      SR Rarity
      Fallen Paradise
      SR Rarity
      Fallen Paradise
      Spell Field
      Fallen Paradise

        Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantom" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantom" in your Monster Zone: You can draw 2 cards. You can only use this effect of "Fallen Paradise" once per turn.

        UR Rarity
        Forbidden Droplet
        UR Rarity
        Forbidden Droplet
        UR Rarity
        Forbidden Droplet
        Spell Quick
        Forbidden Droplet

          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



          Tag(s):

          SR Rarity
          Opening of the Spirit Gates
          SR Rarity
          Opening of the Spirit Gates
          SR Rarity
          Opening of the Spirit Gates
          Spell Continuous
          Opening of the Spirit Gates

            When this card is activated: Add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 monster that specifically lists any of those cards in its text, from your Deck to your hand. Once per turn: You can discard 1 card; Special Summon 1 Fiend monster with 0 ATK/DEF from your GY. Once per turn, if you control a Level 10 monster: You can add 1 Continuous Spell from your GY to your hand. You can only activate 1 "Opening of the Spirit Gates" per turn.

            Extra Deck

            SR Rarity
            Knightmare Phoenix
            SR Rarity
            Knightmare Phoenix
            SR Rarity
            Knightmare Phoenix
            FIRE
            Knightmare Phoenix
            • ATK:

            • 1900

            • LINK-2

            Link Arrow:

            Top

            Right


            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

            UR Rarity
            Knightmare Unicorn
            UR Rarity
            Knightmare Unicorn
            UR Rarity
            Knightmare Unicorn
            DARK
            Knightmare Unicorn
            • ATK:

            • 2200

            • LINK-3

            Link Arrow:

            Left

            Right

            Bottom


            2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

            UR Rarity
            Linkuriboh
            UR Rarity
            Linkuriboh
            UR Rarity
            Linkuriboh
            DARK
            Linkuriboh
            • ATK:

            • 300

            • LINK-1

            Link Arrow:

            Bottom


            1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.

            N Rarity
            Pentestag
            N Rarity
            Pentestag
            N Rarity
            Pentestag
            DARK
            Pentestag
            • ATK:

            • 1600

            • LINK-2

            Link Arrow:

            Top

            Bottom


            2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.

            SR Rarity
            Number 65: Djinn Buster
            SR Rarity
            Number 65: Djinn Buster
            SR Rarity
            Number 65: Djinn Buster
            DARK
            Number 65: Djinn Buster
            • ATK:

            • 1300

            • DEF:

            • 0


            2 Level 2 DARK monsters During either player's turn, when an effect of an opponent's monster is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent.

            R Rarity
            Skypalace Gangaridai
            R Rarity
            Skypalace Gangaridai
            R Rarity
            Skypalace Gangaridai
            WIND
            Skypalace Gangaridai
            • ATK:

            • 3400

            • DEF:

            • 3000


            2 Level 10 monsters You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. This card cannot attack the turn you activate this effect.

            UR Rarity
            Superdreadnought Rail Cannon Juggernaut Liebe
            UR Rarity
            Superdreadnought Rail Cannon Juggernaut Liebe
            UR Rarity
            Superdreadnought Rail Cannon Juggernaut Liebe
            EARTH
            Superdreadnought Rail Cannon Juggernaut Liebe
            • ATK:

            • 4000

            • DEF:

            • 4000


            3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.

            Popular Skills

            Sacred Beast Beckoning: 100%
            Sacred Beast Beckoning

            Need 7 UR

            UR Rarity
            Raviel, Lord of Phantasms - Shimmering Scraper
            UR Rarity
            Knightmare Unicorn
            UR Rarity
            Linkuriboh
            UR Rarity
            Superdreadnought Rail Cannon Juggernaut Liebe
            UR Rarity
            Forbidden Droplet
            UR Rarity
            Forbidden Droplet
            UR Rarity
            Forbidden Droplet

            Main: 21 Extra: 7

            SR Rarity
            Chaos Summoning Beast
            SR Rarity
            Chaos Summoning Beast
            Chaos Summoning Beast
            DARK 1
            Chaos Summoning Beast
            • ATK:

            • 0

            • DEF:

            • 0


            You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", from your hand, ignoring its Summoning conditions. You can banish this card from your GY; add 1 "Fallen Paradise" from your Deck to your hand. You can only use each effect of "Chaos Summoning Beast" once per turn.


            SR Rarity
            Chaos Summoning Beast
            SR Rarity
            Chaos Summoning Beast
            Chaos Summoning Beast
            DARK 1
            Chaos Summoning Beast
            • ATK:

            • 0

            • DEF:

            • 0


            You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", from your hand, ignoring its Summoning conditions. You can banish this card from your GY; add 1 "Fallen Paradise" from your Deck to your hand. You can only use each effect of "Chaos Summoning Beast" once per turn.


            SR Rarity
            Dark Beckoning Beast
            SR Rarity
            Dark Beckoning Beast
            Dark Beckoning Beast
            DARK 2
            Dark Beckoning Beast
            • ATK:

            • 0

            • DEF:

            • 0


            When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


            SR Rarity
            Dark Beckoning Beast
            SR Rarity
            Dark Beckoning Beast
            Dark Beckoning Beast
            DARK 2
            Dark Beckoning Beast
            • ATK:

            • 0

            • DEF:

            • 0


            When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


            SR Rarity
            Dark Beckoning Beast
            SR Rarity
            Dark Beckoning Beast
            Dark Beckoning Beast
            DARK 2
            Dark Beckoning Beast
            • ATK:

            • 0

            • DEF:

            • 0


            When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


            SR Rarity
            Hamon, Lord of Striking Thunder
            SR Rarity
            Hamon, Lord of Striking Thunder
            Hamon, Lord of Striking Thunder
            LIGHT 10
            Hamon, Lord of Striking Thunder
            • ATK:

            • 4000

            • DEF:

            • 4000


            Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Continuous Spell Cards you control to the Graveyard, and cannot be Special Summoned by other ways. If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 1000 damage to your opponent. While this card is in face-up Defense Position, monsters your opponent controls cannot target monsters for attacks, except this one.


            SR Rarity
            Raviel, Lord of Phantasms
            SR Rarity
            Raviel, Lord of Phantasms
            Raviel, Lord of Phantasms
            DARK 10
            Raviel, Lord of Phantasms
            • ATK:

            • 4000

            • DEF:

            • 4000


            Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend-Type monsters, and cannot be Special Summoned by other ways. If your opponent Normal Summons a monster(s): Special Summon 1 "Phantasm Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) for each monster Summoned, but it cannot declare an attack. Once per turn: You can Tribute 1 monster; this card gains ATK equal to the original ATK of the Tributed monster until the end of this turn.


            UR Rarity
            Raviel, Lord of Phantasms - Shimmering Scraper
            UR Rarity
            Raviel, Lord of Phantasms - Shimmering Scraper
            Raviel, Lord of Phantasms - Shimmering Scraper
            DARK 10
            Raviel, Lord of Phantasms - Shimmering Scraper
            • ATK:

            • 4000

            • DEF:

            • 4000


            Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. You can only use each of the following effects of "Raviel, Lord of Phantasms - Shimmering Scraper" once per turn. ● (Quick Effect): You can discard this card and target 1 "Raviel, Lord of Phantasms" you control; for the rest of this turn, its ATK becomes double its current ATK, also it can attack all monsters your opponent controls once each. ● If this card is in your GY: You can Tribute 1 monster; add this card to your hand.


            SR Rarity
            Uria, Lord of Searing Flames
            SR Rarity
            Uria, Lord of Searing Flames
            Uria, Lord of Searing Flames
            FIRE 10
            Uria, Lord of Searing Flames
            • ATK:

            • 0

            • DEF:

            • 0


            Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Trap Cards you control to the Graveyard, and cannot be Special Summoned by other ways. This card gains 1000 ATK for each Continuous Trap Card in your Graveyard. Once per turn: You can target 1 Set Spell/Trap Card your opponent controls; destroy that target. Neither player can activate Spell/Trap Cards in response to this effect's activation.


            SR Rarity
            Book of Eclipse
            SR Rarity
            Book of Eclipse
            Book of Eclipse
            Spell Quick
            Book of Eclipse

              Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


              SR Rarity
              Book of Eclipse
              SR Rarity
              Book of Eclipse
              Book of Eclipse
              Spell Quick
              Book of Eclipse

                Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                SR Rarity
                Book of Eclipse
                SR Rarity
                Book of Eclipse
                Book of Eclipse
                Spell Quick
                Book of Eclipse

                  Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                  R Rarity
                  Cerulean Skyfire
                  R Rarity
                  Cerulean Skyfire
                  Cerulean Skyfire
                  Spell Continuous
                  Cerulean Skyfire

                    To Special Summon "Hamon, Lord of Striking Thunder" using its own procedure, you can also use face-down Spells you control. Once per turn, while you control an Attack Position "Hamon, Lord of Striking Thunder", you can negate any Spell/Trap effect activated by your opponent, then, change 1 "Hamon, Lord of Striking Thunder" you control to Defense Position. If a face-up "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" you control leaves the field: You take no damage this turn.


                    SR Rarity
                    Fallen Paradise
                    SR Rarity
                    Fallen Paradise
                    Fallen Paradise
                    Spell Field
                    Fallen Paradise

                      Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantom" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantom" in your Monster Zone: You can draw 2 cards. You can only use this effect of "Fallen Paradise" once per turn.


                      SR Rarity
                      Fallen Paradise
                      SR Rarity
                      Fallen Paradise
                      Fallen Paradise
                      Spell Field
                      Fallen Paradise

                        Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantom" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantom" in your Monster Zone: You can draw 2 cards. You can only use this effect of "Fallen Paradise" once per turn.


                        SR Rarity
                        Fallen Paradise
                        SR Rarity
                        Fallen Paradise
                        Fallen Paradise
                        Spell Field
                        Fallen Paradise

                          Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantom" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantom" in your Monster Zone: You can draw 2 cards. You can only use this effect of "Fallen Paradise" once per turn.


                          UR Rarity
                          Forbidden Droplet
                          UR Rarity
                          Forbidden Droplet
                          Forbidden Droplet
                          Spell Quick
                          Forbidden Droplet

                            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                            Tag(s):

                            UR Rarity
                            Forbidden Droplet
                            UR Rarity
                            Forbidden Droplet
                            Forbidden Droplet
                            Spell Quick
                            Forbidden Droplet

                              Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                              Tag(s):

                              UR Rarity
                              Forbidden Droplet
                              UR Rarity
                              Forbidden Droplet
                              Forbidden Droplet
                              Spell Quick
                              Forbidden Droplet

                                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                Tag(s):

                                SR Rarity
                                Opening of the Spirit Gates
                                SR Rarity
                                Opening of the Spirit Gates
                                Opening of the Spirit Gates
                                Spell Continuous
                                Opening of the Spirit Gates

                                  When this card is activated: Add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 monster that specifically lists any of those cards in its text, from your Deck to your hand. Once per turn: You can discard 1 card; Special Summon 1 Fiend monster with 0 ATK/DEF from your GY. Once per turn, if you control a Level 10 monster: You can add 1 Continuous Spell from your GY to your hand. You can only activate 1 "Opening of the Spirit Gates" per turn.


                                  SR Rarity
                                  Opening of the Spirit Gates
                                  SR Rarity
                                  Opening of the Spirit Gates
                                  Opening of the Spirit Gates
                                  Spell Continuous
                                  Opening of the Spirit Gates

                                    When this card is activated: Add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 monster that specifically lists any of those cards in its text, from your Deck to your hand. Once per turn: You can discard 1 card; Special Summon 1 Fiend monster with 0 ATK/DEF from your GY. Once per turn, if you control a Level 10 monster: You can add 1 Continuous Spell from your GY to your hand. You can only activate 1 "Opening of the Spirit Gates" per turn.


                                    SR Rarity
                                    Knightmare Phoenix
                                    SR Rarity
                                    Knightmare Phoenix
                                    Knightmare Phoenix
                                    FIRE
                                    Knightmare Phoenix
                                    • ATK:

                                    • 1900

                                    • LINK-2

                                    Link Arrow:

                                    Top

                                    Right


                                    2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                    UR Rarity
                                    Knightmare Unicorn
                                    UR Rarity
                                    Knightmare Unicorn
                                    Knightmare Unicorn
                                    DARK
                                    Knightmare Unicorn
                                    • ATK:

                                    • 2200

                                    • LINK-3

                                    Link Arrow:

                                    Left

                                    Right

                                    Bottom


                                    2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                    UR Rarity
                                    Linkuriboh
                                    UR Rarity
                                    Linkuriboh
                                    Linkuriboh
                                    DARK
                                    Linkuriboh
                                    • ATK:

                                    • 300

                                    • LINK-1

                                    Link Arrow:

                                    Bottom


                                    1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                    N Rarity
                                    Pentestag
                                    N Rarity
                                    Pentestag
                                    Pentestag
                                    DARK
                                    Pentestag
                                    • ATK:

                                    • 1600

                                    • LINK-2

                                    Link Arrow:

                                    Top

                                    Bottom


                                    2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                    SR Rarity
                                    Number 65: Djinn Buster
                                    SR Rarity
                                    Number 65: Djinn Buster
                                    Number 65: Djinn Buster
                                    DARK
                                    Number 65: Djinn Buster
                                    • ATK:

                                    • 1300

                                    • DEF:

                                    • 0


                                    2 Level 2 DARK monsters During either player's turn, when an effect of an opponent's monster is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent.


                                    R Rarity
                                    Skypalace Gangaridai
                                    R Rarity
                                    Skypalace Gangaridai
                                    Skypalace Gangaridai
                                    WIND
                                    Skypalace Gangaridai
                                    • ATK:

                                    • 3400

                                    • DEF:

                                    • 3000


                                    2 Level 10 monsters You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. This card cannot attack the turn you activate this effect.


                                    UR Rarity
                                    Superdreadnought Rail Cannon Juggernaut Liebe
                                    UR Rarity
                                    Superdreadnought Rail Cannon Juggernaut Liebe
                                    Superdreadnought Rail Cannon Juggernaut Liebe
                                    EARTH
                                    Superdreadnought Rail Cannon Juggernaut Liebe
                                    • ATK:

                                    • 4000

                                    • DEF:

                                    • 4000


                                    3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.



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